Studio — iOS software

Honest software, built like it's meant to last.

Steadwright ships a small, sequential line of iOS apps — each one carried through a full research-to-release cycle, not stamped out from a template. No mechanic ships unless it gives the person using it something real back.

10–30
apps, sequential, not mass
FSRS‑6
real memory-research model, Lexpin
0
streaks, dark patterns, guilt loops

How we work

Every release runs the same four gates.

01

Research

Every mechanic starts from a real model, not a guess — Lexpin's review scheduler is FSRS‑6, the same published spaced‑repetition research used in serious learning tools.

02

Build

Native SwiftUI, no cross-platform shortcut that costs feel. One product gets full attention until it's actually done.

03

Test

On real devices, in the real languages the app ships in — not just the simulator, not just English.

04

Ship & hold

Pricing and limits are stated up front. If something's wrong post-launch, it gets fixed in the open, not patched quietly.

Principles

What we won't compromise on.

01

Function over manipulation

If a mechanic exists only to farm attention or spend without giving real value back, it isn't in the app.

02

Transparent by default

Pricing, limits, and the reasoning behind a design choice get said out loud, not buried in fine print.

03

Small and sequential, not mass

One product done with craft beats ten shipped fast. We build, ship, and move to the next — not five hundred at once.

04

Accountable, not anonymous

Every product traces back to a real team behind this name — not a faceless holding company, not an AI content mill.

What we're building

One shipping, two more already in motion.

Get in touch

Press, partnerships, beta access — real replies, no ticket number.

Email directly and you'll hear back from the team building this, not an auto-responder.